#ecology
What have we done for Etnopolis?
We have created a mobile game app which is addressed to both the youngest users. The full game takes about 30 minutes, during which time the user is able to look at and learn about the apiary’s functioning. Expedition through the Etnopolis was made to show that working with insects is pleasant, but also requires knowledge, commitment and responsibility. Indication of the role of man in the process of beekeeping and what work is necessary to perform during the inspection of the hive. Players will also get acquainted with the construction of the hive, the names of beekeeping equipment and its roles.
Missions to complete in the simulator:
Players start the review by preparing the necessary equipment for this process (from the screen they collect things such as a bee broom, a smoker, a chisel beehives, smoker fuel, spare honeycomb, transport bag and lighter) - when they move the cursor over an item, a short one appears information about its purpose.
Players start the review by preparing the necessary equipment for this process (from the screen they collect things such as a bee broom, a smoker, a chisel beehives, smoker fuel, spare honeycomb, transport bag and lighter) - when they move the cursor over an item, a short one appears information about its purpose.
Then the players go to the apiary, there is a checklist with things to do execution and commands what to do in turn:
- light the smoker, approach the hive
- remove the roof, smoke the bees with a smoker, pull out the frames one by one using a chisel
- put the checked frame in the transport bag, look for the mother, mark if there are drones, mark: honey, bee bread, eggs, open brood and brood indoor.
The last step is to close the hive by arranging the frames in the same order.
Replace the bees from the transport box to the hive.
Close the visor - end of the review.
The game ends with a short quiz about working in the apiary (3 questions).
What tools did we use?
The games were created on the Unity engine. 3D objects were created in Blender. Both games were built in the APK (android package) format and are dedicated to Android devices.
What was the final result?
The client received from us the full gameplay of the mobile game called Interactive Apiary Simulator mobile game, in the full language version, requiring no login or account creation.
The game allows you to acquire or supplement knowledge in context. At various stages of the game, the player receives a short substantive note about what task he has to perform and what it consists of.
The game has the option of its development, which gives the client the opportunity to decide to expand it in the future.
The application is made for updated Android operating systems.
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BrainForge IT Software & Consulting Sp. z o. o. with its headquarter in: 53-125 Wrocław, al. Kasztanowa 3a-5, Poland, VATPL: 8992879435, registered in the Regional Court Wrocław-Fabryczna VI Commercial Division of the National Court Register, registered in the commercial register (KRS) under no. 0000840335, with share capital: 5.000,00 PLN.